← Back to browsing
Escape Tunnel

Escape Tunnel

Land

{T}, Sacrifice this land: Search your library for a basic land card, put it onto the battlefield tapped, then shuffle. {T}, Sacrifice this land: Target creature with power 2 or less can't be blocked this turn.

Prints (20)

Set#RarityFinishesUSDFoil USD
Teenage Mutant Ninja Turtles (TMT) 184 common nonfoil, foil — —
Teenage Mutant Ninja Turtles (TMT) 184 common nonfoil, foil $0.30 $0.26
Teenage Mutant Ninja Turtles (TMT) 184 common nonfoil, foil — —
Teenage Mutant Ninja Turtles (TMT) 184 common nonfoil, foil — —
Teenage Mutant Ninja Turtles (TMT) 184 common nonfoil, foil — —
Teenage Mutant Ninja Turtles (TMT) 184 common nonfoil, foil — —
Edge of Eternities Commander (EOC) 157 common nonfoil — —
Edge of Eternities Commander (EOC) 157 common nonfoil — —
Edge of Eternities Commander (EOC) 157 common nonfoil — —
Edge of Eternities Commander (EOC) 157 common nonfoil — —
Edge of Eternities Commander (EOC) 157 common nonfoil $0.29 —
Edge of Eternities Commander (EOC) 157 common nonfoil — —
Murders at Karlov Manor (MKM) 261 common nonfoil, foil — —
Murders at Karlov Manor (MKM) 261 common nonfoil, foil — —
Murders at Karlov Manor (MKM) 261 common nonfoil, foil — —
Murders at Karlov Manor (MKM) 261 common nonfoil, foil — —
Murders at Karlov Manor (MKM) 261 common nonfoil, foil $0.26 $0.34
Murders at Karlov Manor (MKM) 261 common nonfoil, foil — —
Murders at Karlov Manor (MKM) 261 common nonfoil, foil — —
Murders at Karlov Manor (MKM) 261 common nonfoil, foil — —

Rulings

  • 2026-01-27 Once a creature with power 2 or less has been blocked, Escape Tunnel's last ability won't cause it to become unblocked.
  • 2026-01-27 If the target creature's power is increased to 3 or greater after Escape Tunnel's last ability is activated but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 3 or greater after the ability resolves, it still can't be blocked that turn.
  • 2024-02-02 If the target creature's power is increased to 3 or greater after Escape Tunnel's last ability is activated but before it resolves, the ability doesn't resolve. However, if instead the creature's power is increased to 3 or greater after the ability resolves, it still can't be blocked that turn.
  • 2024-02-02 Once a creature with power 2 or less has been blocked, Escape Tunnel's last ability won't cause it to become unblocked.