← Back to browsing
Heal

Heal {W}

Instant

Prevent the next 1 damage that would be dealt to any target this turn. Draw a card at the beginning of the next turn's upkeep.

Prints (16)

Set#RarityFinishesUSDFoil USD
Masters Edition III (ME3) 14 common nonfoil, foil — —
Fifth Edition (5ED) 32 common nonfoil — —
Fifth Edition (5ED) 32 common nonfoil — —
Fifth Edition (5ED) 32 common nonfoil — —
Fifth Edition (5ED) 32 common nonfoil — —
Fifth Edition (5ED) 32 common nonfoil — —
Fifth Edition (5ED) 32 common nonfoil — —
Fifth Edition (5ED) 32 common nonfoil $0.11 —
Fifth Edition (5ED) 32 common nonfoil — —
Fifth Edition (5ED) 32 common nonfoil — —
Ice Age (ICE) 30 common nonfoil — —
Ice Age (ICE) 30 common nonfoil — —
Ice Age (ICE) 30 common nonfoil $0.10 —
Ice Age (ICE) 30 common nonfoil — —
Ice Age (ICE) 30 common nonfoil — —
Ice Age (ICE) 30 common nonfoil — —

Rulings

  • 2009-10-01 You draw a card at the beginning of the next turn’s upkeep after Heal resolves, regardless of whether 1 damage was actually prevented.