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Journey of Discovery

Journey of Discovery {2}{G}

Sorcery

Choose one — • Search your library for up to two basic land cards, reveal them, put them into your hand, then shuffle. • You may play up to two additional lands this turn. Entwine {2}{G} (Choose both if you pay the entwine cost.)

Prints (9)

Set#RarityFinishesUSDFoil USD
Mirrodin (MRD) 123 common nonfoil, foil — —
Mirrodin (MRD) 123 common nonfoil, foil — —
Mirrodin (MRD) 123 common nonfoil, foil — —
Mirrodin (MRD) 123 common nonfoil, foil — —
Mirrodin (MRD) 123 common nonfoil, foil — —
Mirrodin (MRD) 123 common nonfoil, foil $0.20 $5.82
Mirrodin (MRD) 123 common nonfoil, foil — —
Mirrodin (MRD) 123 common nonfoil, foil — —
Mirrodin (MRD) 123 common nonfoil, foil — —

Rulings

  • 2004-12-01 If you cast an entwined Journey of Discovery using Vedalken Orrery during an opponent’s turn, you can’t play two lands during that turn.