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Genju of the Realm

Genju of the Realm {W}{U}{B}{R}{G}

Legendary Enchantment — Aura

Enchant land {2}: Enchanted land becomes a legendary 8/12 Spirit creature with trample until end of turn. It's still a land. When enchanted land is put into a graveyard, you may return Genju of the Realm from your graveyard to your hand.

Prints (8)

Set#RarityFinishesUSDFoil USD
Betrayers of Kamigawa (BOK) 151 rare nonfoil, foil — —
Betrayers of Kamigawa (BOK) 151 rare nonfoil, foil — —
Betrayers of Kamigawa (BOK) 151 rare nonfoil, foil — —
Betrayers of Kamigawa (BOK) 151 rare nonfoil, foil — —
Betrayers of Kamigawa (BOK) 151 rare nonfoil, foil — —
Betrayers of Kamigawa (BOK) 151 rare nonfoil, foil — —
Betrayers of Kamigawa (BOK) 151 rare nonfoil, foil — —
Betrayers of Kamigawa (BOK) 151 rare nonfoil, foil $3.77 $9.69

Rulings

  • 2009-10-01 Activating the ability that turns it into a creature while it’s already a creature will override any effects that set its power and/or toughness to a specific number. However, any effect that raises or lowers power and/or toughness (such as the effect created by Giant Growth, Glorious Anthem, or a +1/+1 counter) will continue to apply.
  • 2008-08-01 A noncreature permanent that turns into a creature can attack, and its {T} abilities can be activated, only if its controller has continuously controlled that permanent since the beginning of their most recent turn. It doesn’t matter how long the permanent has been a creature.