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Jace's Sanctum

Jace's Sanctum {3}{U}

Enchantment

Instant and sorcery spells you cast cost {1} less to cast. Whenever you cast an instant or sorcery spell, scry 1.

Prints (20)

Set#RarityFinishesUSDFoil USD
Magic Origins Promos (PORI) 61p rare nonfoil, foil $2.21 $4.59
Commander 2019 (C19) 88 rare nonfoil — —
Commander 2019 (C19) 88 rare nonfoil — —
Commander 2019 (C19) 88 rare nonfoil — —
Commander 2019 (C19) 88 rare nonfoil — —
Commander 2019 (C19) 88 rare nonfoil $0.74 —
Commander 2019 (C19) 88 rare nonfoil — —
Commander 2019 (C19) 88 rare nonfoil — —
Commander 2019 (C19) 88 rare nonfoil — —
Magic Origins (ORI) 61 rare nonfoil, foil — —
Magic Origins (ORI) 61 rare nonfoil, foil — —
Magic Origins (ORI) 61 rare nonfoil, foil — —
Magic Origins (ORI) 61 rare nonfoil, foil — —
Magic Origins (ORI) 61 rare nonfoil, foil — —
Magic Origins (ORI) 61 rare nonfoil, foil — —
Magic Origins (ORI) 61 rare nonfoil, foil — —
Magic Origins (ORI) 61 rare nonfoil, foil $0.70 $3.12
Magic Origins (ORI) 61 rare nonfoil, foil — —
Magic Origins (ORI) 61 rare nonfoil, foil — —
Magic Origins (ORI) 61 rare nonfoil, foil — —

Rulings

  • 2015-06-22 The first ability of Jace’s Sanctum can’t reduce the colored mana requirement of an instant or sorcery spell.
  • 2015-06-22 Jace’s Sanctum’s scry ability will resolve before the instant or sorcery spell that caused it to trigger.
  • 2015-06-22 If there are additional costs to cast an instant or sorcery spell, apply those before applying cost reductions.
  • 2015-06-22 Jace’s Sanctum can reduce alternative costs such as miracle or overload costs.