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Drumhunter

Drumhunter {3}{G}

Creature — Human Druid Warrior

At the beginning of your end step, if you control a creature with power 5 or greater, you may draw a card. {T}: Add {C}.

2/2

Prints (17)

Set#RarityFinishesUSDFoil USD
The List (PLST) ALA-129 uncommon nonfoil $0.26 —
Starter Commander Decks (SCD) 179 uncommon nonfoil $0.26 —
Commander 2013 (C13) 142 uncommon nonfoil $0.33 —
Commander 2013 (C13) 142 uncommon nonfoil — —
Commander 2013 (C13) 142 uncommon nonfoil — —
Commander 2013 (C13) 142 uncommon nonfoil — —
Commander 2013 (C13) 142 uncommon nonfoil — —
Commander 2013 (C13) 142 uncommon nonfoil — —
Shards of Alara (ALA) 129 uncommon nonfoil, foil — —
Shards of Alara (ALA) 129 uncommon nonfoil, foil — —
Shards of Alara (ALA) 129 uncommon nonfoil, foil — —
Shards of Alara (ALA) 129 uncommon nonfoil, foil — —
Shards of Alara (ALA) 129 uncommon nonfoil, foil — —
Shards of Alara (ALA) 129 uncommon nonfoil, foil $0.40 $1.32
Shards of Alara (ALA) 129 uncommon nonfoil, foil — —
Shards of Alara (ALA) 129 uncommon nonfoil, foil — —
Shards of Alara (ALA) 129 uncommon nonfoil, foil — —

Rulings

  • 2008-10-01 The first ability has an “intervening ‘if’ clause.” That means (1) the ability won’t trigger at all unless you control a creature with power 5 or greater as your end step begins, and (2) the ability will do nothing if you don’t control a creature with power 5 or greater by the time it resolves. (It doesn’t have to be the same creature as the one that allowed the ability to trigger.) Power-boosting effects that last “until end of turn” will still be in effect when this kind of ability triggers and resolves. An ability like this will trigger a maximum of once per turn, no matter how many applicable creatures you control.