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Insectoid Exterminator

Insectoid Exterminator {2}{B}

Creature — Insect Mutant

Flying Disappear — At the beginning of your end step, if a permanent left the battlefield under your control this turn, scry 1. (Look at the top card of your library. You may put that card on the bottom.)

2/2

Prints (6)

Set#RarityFinishesUSDFoil USD
Teenage Mutant Ninja Turtles (TMT) 64 common nonfoil, foil — —
Teenage Mutant Ninja Turtles (TMT) 64 common nonfoil, foil — —
Teenage Mutant Ninja Turtles (TMT) 64 common nonfoil, foil — —
Teenage Mutant Ninja Turtles (TMT) 64 common nonfoil, foil — —
Teenage Mutant Ninja Turtles (TMT) 64 common nonfoil, foil — —
Teenage Mutant Ninja Turtles (TMT) 64 common nonfoil, foil $0.09 $0.15

Rulings

  • 2026-01-27 Some disappear abilities, such as those of the above cards, are triggered abilities with intervening if clauses. If a permanent hasn't left the battlefield under your control that turn by the time the disappear ability would trigger, it won't trigger at all.