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Magus of the Arena

Magus of the Arena {4}{R}{R}

Creature — Human Wizard

{3}, {T}: Tap target creature you control and target creature of an opponent's choice they control. Those creatures fight each other. (Each deals damage equal to its power to the other.)

5/5

Prints (15)

Set#RarityFinishesUSDFoil USD
Commander 2013 (C13) 115 rare nonfoil — —
Commander 2013 (C13) 115 rare nonfoil — —
Commander 2013 (C13) 115 rare nonfoil $0.19 —
Commander 2013 (C13) 115 rare nonfoil — —
Commander 2013 (C13) 115 rare nonfoil — —
Commander 2013 (C13) 115 rare nonfoil — —
Planar Chaos (PLC) 104 rare nonfoil, foil — —
Planar Chaos (PLC) 104 rare nonfoil, foil — —
Planar Chaos (PLC) 104 rare nonfoil, foil — —
Planar Chaos (PLC) 104 rare nonfoil, foil — —
Planar Chaos (PLC) 104 rare nonfoil, foil — —
Planar Chaos (PLC) 104 rare nonfoil, foil $0.25 $0.40
Planar Chaos (PLC) 104 rare nonfoil, foil — —
Planar Chaos (PLC) 104 rare nonfoil, foil — —
Planar Chaos (PLC) 104 rare nonfoil, foil — —

Rulings

  • 2007-02-01 If either target leaves the battlefield before the ability resolves, the ability taps the remaining target, but no damage is dealt. If both targets leave the battlefield, the ability doesn't resolve.
  • 2007-02-01 If an effect changes the targets of this ability, the second target can be changed to any creature the chosen opponent controls. The choice of opponent can't be changed.
  • 2007-02-01 Tapped creatures can be targeted. Tapping them again will do nothing, but they'll still deal damage.
  • 2007-02-01 If an effect changes the targets of this ability, the second target can be changed to any creature the chosen opponent controls. The choice of opponent can't be changed.
  • 2007-02-01 Magus of the Arena's controller always chooses their creature first.