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Force Away

Force Away {1}{U}

Instant

Return target creature to its owner's hand. Ferocious — If you control a creature with power 4 or greater, you may draw a card. If you do, discard a card.

Prints (11)

Set#RarityFinishesUSDFoil USD
Khans of Tarkir (KTK) 40 common nonfoil, foil — —
Khans of Tarkir (KTK) 40 common nonfoil, foil — —
Khans of Tarkir (KTK) 40 common nonfoil, foil — —
Khans of Tarkir (KTK) 40 common nonfoil, foil — —
Khans of Tarkir (KTK) 40 common nonfoil, foil — —
Khans of Tarkir (KTK) 40 common nonfoil, foil — —
Khans of Tarkir (KTK) 40 common nonfoil, foil — —
Khans of Tarkir (KTK) 40 common nonfoil, foil — —
Khans of Tarkir (KTK) 40 common nonfoil, foil — —
Khans of Tarkir (KTK) 40 common nonfoil, foil $0.09 $0.35
Khans of Tarkir (KTK) 40 common nonfoil, foil — —

Rulings

  • 2014-09-20 Ferocious abilities of instants and sorceries that don’t use the word “instead” will provide an additional effect if you control a creature with power 4 or greater as they resolve.
  • 2014-09-20 Some ferocious abilities that appear on instants and sorceries use the word “instead.” These spells have an upgraded effect if you control a creature with power 4 or greater as they resolve. For these, you only get the upgraded effect, not both effects.