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Leather Armor

Leather Armor {1}

Artifact — Equipment

Equipped creature gets +0/+1 and has ward {1}. (Whenever equipped creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.) Equip {0}. Activate only once each turn.

Prints (12)

Set#RarityFinishesUSDFoil USD
The List (PLST) AFR-248 common nonfoil $0.23 —
Adventures in the Forgotten Realms (AFR) 248 common nonfoil, foil — —
Adventures in the Forgotten Realms (AFR) 248 common nonfoil, foil — —
Adventures in the Forgotten Realms (AFR) 248 common nonfoil, foil — —
Adventures in the Forgotten Realms (AFR) 248 common nonfoil, foil — —
Adventures in the Forgotten Realms (AFR) 248 common nonfoil, foil — —
Adventures in the Forgotten Realms (AFR) 248 common nonfoil, foil — —
Adventures in the Forgotten Realms (AFR) 248 common nonfoil, foil — —
Adventures in the Forgotten Realms (AFR) 248 common nonfoil, foil — —
Adventures in the Forgotten Realms (AFR) 248 common nonfoil, foil — —
Adventures in the Forgotten Realms (AFR) 248 common nonfoil, foil $0.20 $0.39
Adventures in the Forgotten Realms (AFR) 248 common nonfoil, foil — —

Rulings

  • 2021-07-23 If a creature with ward is equipped with Leather Armor, becoming the target of a spell or ability an opponent controls will cause both ward abilities to trigger.