← Back to browsing
Game of Chaos

Game of Chaos {R}{R}{R}

Sorcery

Flip a coin. If you win the flip, you gain 1 life and target opponent loses 1 life, and you decide whether to flip again. If you lose the flip, you lose 1 life and that opponent gains 1 life, and that player decides whether to flip again. Double the life stakes with each flip.

Prints (17)

Set#RarityFinishesUSDFoil USD
Treasure Chest (PZ2) 65821 rare nonfoil, foil — —
Fifth Edition (5ED) 232† rare nonfoil — —
Fifth Edition (5ED) 232 rare nonfoil — —
Fifth Edition (5ED) 232 rare nonfoil — —
Fifth Edition (5ED) 232 rare nonfoil — —
Fifth Edition (5ED) 232 rare nonfoil $11.46 —
Fifth Edition (5ED) 232 rare nonfoil — —
Fifth Edition (5ED) 232 rare nonfoil — —
Fifth Edition (5ED) 232 rare nonfoil — —
Fifth Edition (5ED) 232 rare nonfoil — —
Fifth Edition (5ED) 232 rare nonfoil — —
Ice Age (ICE) 186 rare nonfoil $12.19 —
Ice Age (ICE) 186 rare nonfoil — —
Ice Age (ICE) 186 rare nonfoil — —
Ice Age (ICE) 186 rare nonfoil — —
Ice Age (ICE) 186 rare nonfoil — —
Ice Age (ICE) 186 rare nonfoil — —

Rulings

  • 2004-10-04 To “double the life stakes” means to double the amount of life lost or gained.