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Longshot Squad

Longshot Squad {3}{G}

Creature — Dog Archer

Outlast {1}{G} ({1}{G}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.) Each creature you control with a +1/+1 counter on it has reach. (A creature with reach can block creatures with flying.)

3/3

Prints (12)

Set#RarityFinishesUSDFoil USD
The List (PLST) KTK-140 common nonfoil $0.26 —
Khans of Tarkir (KTK) 140 common nonfoil, foil — —
Khans of Tarkir (KTK) 140 common nonfoil, foil — —
Khans of Tarkir (KTK) 140 common nonfoil, foil — —
Khans of Tarkir (KTK) 140 common nonfoil, foil — —
Khans of Tarkir (KTK) 140 common nonfoil, foil — —
Khans of Tarkir (KTK) 140 common nonfoil, foil — —
Khans of Tarkir (KTK) 140 common nonfoil, foil — —
Khans of Tarkir (KTK) 140 common nonfoil, foil — —
Khans of Tarkir (KTK) 140 common nonfoil, foil — —
Khans of Tarkir (KTK) 140 common nonfoil, foil $0.11 $0.50
Khans of Tarkir (KTK) 140 common nonfoil, foil — —

Rulings

  • 2014-09-20 Several creatures with outlast also grant an ability to creatures you control with +1/+1 counters on them, including themselves. These counters could come from an outlast ability, but any +1/+1 counter on the creature will count.
  • 2014-09-20 The cost to activate a creature’s outlast ability includes the tap symbol ({T}). A creature’s outlast ability can’t be activated unless that creature has been under your control continuously since the beginning of your turn.