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Equilibrium

Equilibrium {1}{U}{U}

Enchantment

Whenever you cast a creature spell, you may pay {1}. If you do, return target creature to its owner's hand.

Prints (21)

Set#RarityFinishesUSDFoil USD
Mystery Booster 2 (MB2) 162 rare nonfoil, foil $0.60 $7.98
The List (PLST) EXO-32 rare nonfoil $4.43 —
Seventh Edition (7ED) 71 rare nonfoil, foil — —
Seventh Edition (7ED) 71 rare nonfoil, foil — —
Seventh Edition (7ED) 71 rare nonfoil, foil — —
Seventh Edition (7ED) 71 rare nonfoil, foil — —
Seventh Edition (7ED) 71 rare nonfoil, foil — —
Seventh Edition (7ED) 71★ rare foil — $109.99
Seventh Edition (7ED) 71 rare nonfoil, foil — —
Seventh Edition (7ED) 71 rare nonfoil, foil — —
Seventh Edition (7ED) 71 rare nonfoil $3.53 —
Seventh Edition (7ED) 71 rare nonfoil, foil — —
Exodus (EXO) 32 rare nonfoil — —
Exodus (EXO) 32 rare nonfoil — —
Exodus (EXO) 32 rare nonfoil $2.93 —
Exodus (EXO) 32 rare nonfoil — —
Exodus (EXO) 32 rare nonfoil — —
Exodus (EXO) 32 rare nonfoil — —
Exodus (EXO) 32 rare nonfoil — —
Exodus (EXO) 32 rare nonfoil — —
Exodus (EXO) 32 rare nonfoil — —

Rulings

  • 2008-08-01 The ability is put on the stack immediately after you cast a creature spell, which means the creature that spell will become won't be a legal target.
  • 2008-08-01 The ability will still resolve even if the spell that triggered it gets countered.
  • 2008-04-01 A "creature spell" is any spell with the type Creature, even if it has other types such as Artifact or Enchantment. Older cards of type Summon are also Creature spells.