← Back to browsing
Gary Clone

Gary Clone {1}{W}

Creature — Human Citizen

Squad {2} (As an additional cost to cast this spell, you may pay {2} any number of times. When this creature enters, create that many tokens that are copies of it.) Whenever this creature attacks, each creature you control named Gary Clone gets +1/+0 until end of turn.

1/3

Prints (8)

Set#RarityFinishesUSDFoil USD
Fallout (PIP) 16 uncommon nonfoil, foil — —
Fallout (PIP) 16 uncommon nonfoil, foil — —
Fallout (PIP) 16 uncommon nonfoil, foil — —
Fallout (PIP) 16 uncommon nonfoil, foil — —
Fallout (PIP) 16 uncommon nonfoil, foil $0.31 $0.95
Fallout (PIP) 16 uncommon nonfoil, foil — —
Fallout (PIP) 544 uncommon foil — $9.23
Fallout (PIP) 16 uncommon nonfoil, foil — —

Rulings

  • 2024-03-08 You may pay the squad cost any number of times. You will create a token that is a copy of that permanent for each time you paid the squad cost. If you paid the squad cost multiple times, the tokens will all enter the battlefield simultaneously.
  • 2024-03-08 If, for some reason, the creature doesn't have the squad ability when it's on the battlefield, the ability won't trigger, even if you've paid the squad cost one or more times.
  • 2024-03-08 The tokens created by the squad ability aren't "cast," so any abilities that trigger when a spell is cast won't trigger for the copies.
  • 2024-03-08 If the spell is countered, the squad ability will not trigger, and no tokens will be created.
  • 2024-03-08 If the spell resolves but the creature with squad leaves the battlefield before its squad ability resolves, you'll still create the token copies.