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Illuminator Virtuoso

Illuminator Virtuoso {1}{W}

Creature — Human Rogue

Double strike Whenever this creature becomes the target of a spell you control, it connives. (Draw a card, then discard a card. If you discarded a nonland card, put a +1/+1 counter on this creature.)

1/1

Prints (11)

Set#RarityFinishesUSDFoil USD
Streets of New Capenna (SNC) 17 uncommon nonfoil, foil — —
Streets of New Capenna (SNC) 17 uncommon nonfoil, foil $0.22 $0.24
Streets of New Capenna (SNC) 17 uncommon nonfoil, foil — —
Streets of New Capenna (SNC) 17 uncommon nonfoil, foil — —
Streets of New Capenna (SNC) 17 uncommon nonfoil, foil — —
Streets of New Capenna (SNC) 17 uncommon nonfoil, foil — —
Streets of New Capenna (SNC) 17 uncommon nonfoil, foil — —
Streets of New Capenna (SNC) 17 uncommon nonfoil, foil — —
Streets of New Capenna (SNC) 17 uncommon nonfoil, foil — —
Streets of New Capenna (SNC) 17 uncommon nonfoil, foil — —
Streets of New Capenna (SNC) 17 uncommon nonfoil, foil — —

Rulings

  • 2022-04-29 If a resolving spell or ability instructs a specific creature to connive but that creature has left the battlefield, the creature still connives. If you discard a nonland card this way, you won't put a +1/+1 counter on anything. Abilities that trigger “when [that creature] connives” will trigger.
  • 2022-04-29 Once an ability that causes a creature to connive begins to resolve, no player may take any other actions until it's done. Notably, opponents can't try to remove the conniving creature after you discard a nonland card but before it receives a counter.
  • 2022-04-29 If no card is discarded, most likely because that player's hand is empty and an effect says they can't draw cards, the conniving creature does not receive a +1/+1 counter.