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Goblin War Party

Goblin War Party {3}{R}

Sorcery

Choose one — • Create three 1/1 red Goblin creature tokens. • Creatures you control get +1/+1 and gain haste until end of turn. Entwine {2}{R} (Choose both if you pay the entwine cost.)

Prints (11)

Set#RarityFinishesUSDFoil USD
Modern Horizons (MH1) 131 common nonfoil, foil $0.20 $2.30
Modern Horizons (MH1) 131 common nonfoil, foil — —
Modern Horizons (MH1) 131 common nonfoil, foil — —
Modern Horizons (MH1) 131 common nonfoil, foil — —
Modern Horizons (MH1) 131 common nonfoil, foil — —
Modern Horizons (MH1) 131 common nonfoil, foil — —
Modern Horizons (MH1) 131 common nonfoil, foil — —
Modern Horizons (MH1) 131 common nonfoil, foil — —
Modern Horizons (MH1) 131 common nonfoil, foil — —
Modern Horizons (MH1) 131 common nonfoil, foil — —
Modern Horizons (MH1) 131 common nonfoil, foil — —

Rulings

  • 2019-06-14 Goblin War Party’s second mode affects only creatures you control at the time the spell resolves. Creatures you begin to control later in the turn won’t get +1/+1 or gain haste.
  • 2019-06-14 If Goblin War Party is entwined, its modes are performed in order. The Goblin tokens you create get +1/+1 and gain haste.